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- Changelog:
- Build 2768:
- LexManos: Bump version number for RB.
- Build 2767:
- LexManos:
- Change biome spawn list entries to use factory method where possible
- (#5075)
- LexManos: Prevent some texture loading errors from crashing the game (#5121)
- LexManos: Patch PotionHelper to use registry delegates (#5142)
- LexManos: Add a notification event for handling game rule changes (#5152)
- Build 2766:
- LexManos:
- Change universal bucket support to use fluid names instead of instances
- (#5031)
- Build 2765:
- LexManos: Fix NPE on clientside entities constructed with null world (#5170)
- Build 2764:
- tterrag: Fix patches from #5160 running on the client and causing stutter
- Build 2763:
- LexManos:
- Class transformer optimizations (#5159)
- * Filter packages for deobf transformation
- * Only serialize transformed class with TerminalTransformer if bytecode
- changed
- Build 2762:
- github: Update github stale so issues can be Assigned
- Build 2761:
- LexManos:
- Fix MC-136995 - Chunk loading and unloading issue with entities placed
- in exact positions. (#5160)
- Scatter gun patches to improve entity tracking and position tracking.
- Provided by Aikar through the Paper project, this commit of patches
- combines the following patches:
-
- https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
-
- https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
-
- https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
-
- https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
- Build 2760:
- LexManos: Fix --mods and --modListFile arguments not making it past LaunchWrapper.
- Build 2759:
- LexManos: Remove BlamingTransformer (#5115)
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